Applied Computational Behavioral Science

Author(s): Aurel Coza

Edition: 1

Copyright: 2024

Pages: 75

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$75.00

ISBN 9798385142903

Details KHPContent 180 days

Applied Computational Behavioral Science is designed to familiarize the learner with the fundamentals of human behavior quantification, modeling, and prediction. Applications ranging from preventive medicine to shopping behavior and sport performance will be discussed in the context of concrete examples. The material is focused on three area of application: (a) current and potential applications of quantified human behaviors; (b) real-world applications of state-sensors and human behavior computational methodologies and (c) extract insights and make future predictions pertinent to human behavior using behavioral relevant data.

Chapter 1: Dynamic systems. Emerging behaviors. Behavior quantification

Chapter 2: Movement as a behavior

Chapter 3: Autonomic nervous system. Emotions, stress, sleep, and entertainment

Chapter 4: Social behaviors. Communication. Trends. Quantification and prediction

Chapter 5: Predictive models of behavior. Behavior change. Health and wellness

Chapter 6: Perception, cognitive bias and decision making.

Chapter 7: Digital and physical experiences. User experience (UX), User interface (UI).

Chapter 8: Behavioral data: collection, analysis, dissemination

Aurel Coza

Applied Computational Behavioral Science is designed to familiarize the learner with the fundamentals of human behavior quantification, modeling, and prediction. Applications ranging from preventive medicine to shopping behavior and sport performance will be discussed in the context of concrete examples. The material is focused on three area of application: (a) current and potential applications of quantified human behaviors; (b) real-world applications of state-sensors and human behavior computational methodologies and (c) extract insights and make future predictions pertinent to human behavior using behavioral relevant data.

Chapter 1: Dynamic systems. Emerging behaviors. Behavior quantification

Chapter 2: Movement as a behavior

Chapter 3: Autonomic nervous system. Emotions, stress, sleep, and entertainment

Chapter 4: Social behaviors. Communication. Trends. Quantification and prediction

Chapter 5: Predictive models of behavior. Behavior change. Health and wellness

Chapter 6: Perception, cognitive bias and decision making.

Chapter 7: Digital and physical experiences. User experience (UX), User interface (UI).

Chapter 8: Behavioral data: collection, analysis, dissemination

Aurel Coza