Eye of the Storm: Directing for Film, Television, and Emerging Media

Edition: 1

Copyright: 2013

Pages: 298

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Ebook

$41.66

ISBN 9781465233059

Details Electronic Delivery EBOOK 180 days

Media productions are often turbulent experiences for directors. Complications from human error, human nature, accidents, shifting budgets, the weather, or the intangibles of art creation can appear at any time. They can be extremely demanding.

Eye of the Storm: Directing for Movies, Television & Emerging Media presents a fresh approach to directing instruction. Going beyond the so-called “nuts and bolts” aspects of the director’s role, this book is designed to help media artists understand the subtle processes of collaborating successfully with key creative team members. The eye of a storm is an oasis of tranquility that exists even as the full fury of the tempest rages nearby—and this book will prepare aspiring directors to become the reliable safe haven where cast, crew, and others can find refuge when problems seem insurmountable. 

This innovative text is divided into two sections – Directing Processes and Directing Genres. Throughout the book, the authors have included commentary from industry experts and special insights from Hollywood film sets, TV control rooms, and recording studios that vividly bring abstract concepts to life.

PART I. DIRECTING PROCESSES

1. THE DIRECTOR AS WRITING MUSE

Creative process, the director, and the screenplay

2. THE DIRECTOR AS MASTER MANIPULATOR

The process of designing an effective directing plan

3. THE DIRECTOR AS MATCH MAKER

The casting process

4. THE DIRECTOR AS SCENE PARTNER

Working with actors

5. THE DIRECTOR AS COLLABORATOR IN CHIEF

The process of working effectively with a production team as its leader

6. THE DIRECTOR AS TRAUMA SURGEON

The process of directing in the editing room and on the dubbing stage

PART II. DIRECTING FOR THE GENRE

7. THE DIRECTOR IN MOTION PICTURES

Directing the narrative feature film

8. THE DIRECTOR IN TELEVISION

Directing the hour episodic television series and half-hour comedies

9. THE DIRECTOR IN DOCUMENTARIES AND REALITY SHOWS

Directing reality-based, non-scripted projects

10. THE DIRECTOR IN MUSIC VIDEOS

Directing visual interpretations of songs

11. THE DIRECTOR IN VOICE ACTING

Directing performances for video games, animation, and post-production


Maria Viera
Maria Viera is a tenured professor and Head of Critical Studies in the Department of Theatre Arts at California State University, Long Beach.  She is co-author of the book Lighting for Film and Digital Cinematography (Wadsworth) and wrote a chapter on John Cassavetes for the book More than a Method: Trends and Traditions in Contemporary FilmPerformance (Wayne State University Press).   A scholar in contemporary and postmodern film theory, she has authored over 20 published articles on topics as diverse as the work of Woody Allen to directing actors for film.   She is a filmmaker who has made numerous fiction works, documentaries, and TV commercials.  She is co-founder and creative director of SKAZ Productions.  She received her Ph.D. in Cinema-Television from the University of Southern California.
Thomas G Blomquist
Tom Blomquist is an associate professor of production in the Department of Film and Electronic Arts at California State University, Long Beach.  He has also served as an adjunct lecturer at the American Film Institute, Chapman University, and University of Southern California.  An award-winning writer, producer and director, his credits range from Science Fiction (Farscape, Quantum Leap, Swamp Thing),Action Adventure(The A-Team, Hunter, Walker Texas Ranger),and Family Drama(Catherine Marshall’s Christy, Hallmark Hall of Fame)to Documentary(Kellie Coffey: I’m Still Here),Talk Shows(The Tomorrow Show, AM Los Angeles),Music Videos(Kellie Coffey’s Walk On, I Would Die For That, Mariah Park’s Creep), and Web Programming (Whoa!)He is a Radio-Television graduate of Southern Illinois University, Carbondale.

Media productions are often turbulent experiences for directors. Complications from human error, human nature, accidents, shifting budgets, the weather, or the intangibles of art creation can appear at any time. They can be extremely demanding.

Eye of the Storm: Directing for Movies, Television & Emerging Media presents a fresh approach to directing instruction. Going beyond the so-called “nuts and bolts” aspects of the director’s role, this book is designed to help media artists understand the subtle processes of collaborating successfully with key creative team members. The eye of a storm is an oasis of tranquility that exists even as the full fury of the tempest rages nearby—and this book will prepare aspiring directors to become the reliable safe haven where cast, crew, and others can find refuge when problems seem insurmountable. 

This innovative text is divided into two sections – Directing Processes and Directing Genres. Throughout the book, the authors have included commentary from industry experts and special insights from Hollywood film sets, TV control rooms, and recording studios that vividly bring abstract concepts to life.

PART I. DIRECTING PROCESSES

1. THE DIRECTOR AS WRITING MUSE

Creative process, the director, and the screenplay

2. THE DIRECTOR AS MASTER MANIPULATOR

The process of designing an effective directing plan

3. THE DIRECTOR AS MATCH MAKER

The casting process

4. THE DIRECTOR AS SCENE PARTNER

Working with actors

5. THE DIRECTOR AS COLLABORATOR IN CHIEF

The process of working effectively with a production team as its leader

6. THE DIRECTOR AS TRAUMA SURGEON

The process of directing in the editing room and on the dubbing stage

PART II. DIRECTING FOR THE GENRE

7. THE DIRECTOR IN MOTION PICTURES

Directing the narrative feature film

8. THE DIRECTOR IN TELEVISION

Directing the hour episodic television series and half-hour comedies

9. THE DIRECTOR IN DOCUMENTARIES AND REALITY SHOWS

Directing reality-based, non-scripted projects

10. THE DIRECTOR IN MUSIC VIDEOS

Directing visual interpretations of songs

11. THE DIRECTOR IN VOICE ACTING

Directing performances for video games, animation, and post-production


Maria Viera
Maria Viera is a tenured professor and Head of Critical Studies in the Department of Theatre Arts at California State University, Long Beach.  She is co-author of the book Lighting for Film and Digital Cinematography (Wadsworth) and wrote a chapter on John Cassavetes for the book More than a Method: Trends and Traditions in Contemporary FilmPerformance (Wayne State University Press).   A scholar in contemporary and postmodern film theory, she has authored over 20 published articles on topics as diverse as the work of Woody Allen to directing actors for film.   She is a filmmaker who has made numerous fiction works, documentaries, and TV commercials.  She is co-founder and creative director of SKAZ Productions.  She received her Ph.D. in Cinema-Television from the University of Southern California.
Thomas G Blomquist
Tom Blomquist is an associate professor of production in the Department of Film and Electronic Arts at California State University, Long Beach.  He has also served as an adjunct lecturer at the American Film Institute, Chapman University, and University of Southern California.  An award-winning writer, producer and director, his credits range from Science Fiction (Farscape, Quantum Leap, Swamp Thing),Action Adventure(The A-Team, Hunter, Walker Texas Ranger),and Family Drama(Catherine Marshall’s Christy, Hallmark Hall of Fame)to Documentary(Kellie Coffey: I’m Still Here),Talk Shows(The Tomorrow Show, AM Los Angeles),Music Videos(Kellie Coffey’s Walk On, I Would Die For That, Mariah Park’s Creep), and Web Programming (Whoa!)He is a Radio-Television graduate of Southern Illinois University, Carbondale.