Introduction
Chapter 1. A Brief History of Contemporary Games
Chapter 2. Advancements in Cardboard Technology
Chapter 3. Grown-ups Throwing Tantrums
Chapter 4. I Love the Passing of Time
Chapter 5. Accelerated Decrepitude
Chapter 6. Dialog Options
Chapter 7. Clickity Clack
Chapter 8. A Story for Everyone
Chapter 9. Live and Active Cultures
Chapter 10. Respond by Politicizing Art
Chapter 11. Give Me Your Not-Too Honest Feedback
Chapter 12. No One Is an Aspiring Game Developer