Introduction to 3D Computer Modeling

Author(s): Andres Montenegro

Edition: 1

Copyright: 2023

Pages: 434

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$66.15

ISBN 9781792494765

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Andres Montenegro

Andres Montenegro is an animator, and Associate Professor of 3D computer animation, 3D modeling, and advanced rendering in the Department of Visual Communication and Design at Purdue University. Fort Wayne. His work develops immersive environments using real time 3D animations while integrating Augmented Reality and Virtual Reality interactive animations. He has an extensive experience with software and hardware oriented toward the generation of different styles of rendered images using painting as the main source of research. 

His personal work uses metaphors and symbolic narrative to assemble a conceptual language depicting cross-cultural references. His work of art begins in the 80´s regarding painting as the main vehicle of production, and experimentation being the framework for mixing language, aesthetics, and conceptual venues based on Art History as well. His digital work begins in 1990 with early experiences using 3D animation software. From 1983 – 2009 he presented one man shows and collective exhibitions in Chile, South America, Europe and the United States. He received his BFA in Art and Education from University of Chile in 1986, his MA from University of Playa Ancha Chile in 1996, and his MFA in Digital Arts from University Of Oregon in 2006 While he was studying there, he was awarded the Clarice Krieg Scholarship, and University of Oregon Scholarship in 2004, 2005, and 2006. 

His filmography includes: 

The Little Quest OF Petrovsky” short film produced after being awarded at Annecy 2013 “Carrefour De La Creation.” 2014. 
The Secret of The Lost Station.” 2013.
El Paseo Imaginario” The Imaginary Promenade. 2002 

Areas of Specialization 
Virtual Reality Worlds, Mixed Reality, Immersive Environments, CGI Animation, Physical Computing, Interactive Media 

Notable Courses Taught
Intro to 3D Computer Modeling, Advanced 3D Computer Modeling, Games and Virtual Worlds, Advanced 3D Computer Animation, Digital Imaging, CGI Character Development."

Andres Montenegro

Andres Montenegro is an animator, and Associate Professor of 3D computer animation, 3D modeling, and advanced rendering in the Department of Visual Communication and Design at Purdue University. Fort Wayne. His work develops immersive environments using real time 3D animations while integrating Augmented Reality and Virtual Reality interactive animations. He has an extensive experience with software and hardware oriented toward the generation of different styles of rendered images using painting as the main source of research. 

His personal work uses metaphors and symbolic narrative to assemble a conceptual language depicting cross-cultural references. His work of art begins in the 80´s regarding painting as the main vehicle of production, and experimentation being the framework for mixing language, aesthetics, and conceptual venues based on Art History as well. His digital work begins in 1990 with early experiences using 3D animation software. From 1983 – 2009 he presented one man shows and collective exhibitions in Chile, South America, Europe and the United States. He received his BFA in Art and Education from University of Chile in 1986, his MA from University of Playa Ancha Chile in 1996, and his MFA in Digital Arts from University Of Oregon in 2006 While he was studying there, he was awarded the Clarice Krieg Scholarship, and University of Oregon Scholarship in 2004, 2005, and 2006. 

His filmography includes: 

The Little Quest OF Petrovsky” short film produced after being awarded at Annecy 2013 “Carrefour De La Creation.” 2014. 
The Secret of The Lost Station.” 2013.
El Paseo Imaginario” The Imaginary Promenade. 2002 

Areas of Specialization 
Virtual Reality Worlds, Mixed Reality, Immersive Environments, CGI Animation, Physical Computing, Interactive Media 

Notable Courses Taught
Intro to 3D Computer Modeling, Advanced 3D Computer Modeling, Games and Virtual Worlds, Advanced 3D Computer Animation, Digital Imaging, CGI Character Development."