It's Dangerous to Go Alone! Take This: Craft & Principles of Interactive Storytelling explains and discusses the importance of interaction, providing readers with two specific forms: parser-based and choice-based. The publication draws from literary techniques and game design to explore the craft and purpose of interactive storytelling. It begins with character to establish that empathic connection with others is the primary purpose of any story. Setting, the space in which characters come to life, follows. Characters interacting in their worlds, as the course argues, provide the timeline of plot. Finally, a process for ensuring the intended usability is outlined. Readers are given a specific medium to meld their stories into and demonstrate examples of different ludic approaches. Each chapter integrates prompts for students to spark the creation of each element in their writing.
Main Levels
Introduction
From Audience to User: Defining Important Terms and Tools for Interactive Storytelling
Character
Telling Desire through Character: A Link Between Worlds
Setting
Being in the World: Immersive Interaction
Plot
The Intersection of Character and Setting: Organizing and Sequencing Interactions
Usability
An Outline of Re-vision Strategies
Conclusion
Applying Interactive Narratives Beyond Video Games
Justin
Peterson
Recognized for the 2022 AIMHO Top 6 Presentation Award for presenting Roll for Diplomacy! Networking through the Lens of Interactive Narrative.