Telling Stories with Sound invites students into the dynamic world of sound design—where storytelling, collaboration, and technology meet. Written in an accessible and engaging style, the textbook brings sound to life across film, television, games, theater, themed entertainment, podcasts, and emerging media. Organized in five acts, the journey begins with the history and psychology of storytelling before moving into production workflows, microphone techniques, voiceover performance, Foley, music, and mixing—the building blocks that transform ideas into powerful sonic experiences.
Vibrant cartoons, illuminating diagrams, and carefully curated visuals appear throughout, helping students understand complex ideas with clarity and fun. Interactive QR codes and web links connect directly to behind-the-scenes content, professional interviews, and real-world examples, expanding learning beyond the page. Each chapter also provides study questions and hands-on assignments designed to reinforce key lessons through reflection and practice.
For instructors, the textbook is supported by a comprehensive suite of teaching resources, including act-level student quick-reference guides, chapter-by-chapter faculty teaching guides, sample assessments, weekly lesson plans, and implementation notes for a variety of course formats (lecture, lab, hybrid, and online). These materials are designed to make adoption frictionless—whether an instructor is building a new sound curriculum from scratch or integrating selected chapters into existing film, television, theater, or game courses and beyond.
Drawing on decades of professional experience across major studios, premium series, and leading universities, author Mitchell Gettleman brings both practical insight and pedagogical depth to every topic. For educators, the structured progression and applied learning framework make the book easy to integrate into sound design, film, television, game audio, and related courses. For students, the engaging visuals, creative challenges, and forward-looking perspective make mastering sound design both accessible and inspiring, encouraging them to listen deeply, collaborate meaningfully, and think critically about emerging technologies and ethics while celebrating the creativity, challenge, and joy of telling stories with sound.
Telling Stories with Sound includes a comprehensive package of instructor resources designed to make adoption and course transitions seamless.
Resources include:
- Faculty Overview Notes – Map the book’s five act structure to common course formats (semester, quarter, production focused, theory focused) so you can see alignment at a glance.
- Chapter insights – Provide key teaching points, context, and discussion prompts for each chapter to help you frame lectures and critiques.
- Pedagogy guides for in person, online, and hybrid courses – Offer recommendations on how to structure meetings, discussions, and projects across different delivery modes.
- Study questions, assignments, rubrics, and assessment tips – Supply ready to use activities and evaluation tools that can be dropped into your LMS or tailored to your own outcomes.
- Chapter tests – Give you a starting point for low stakes quizzes or higher stakes assessments that reinforce core concepts in each chapter.
- Student Quick Reference – Summarizes key concepts and designer takeaways for each act to support studying, critiques, and ongoing projects.
- Extensive glossary – Clarifies essential terms in sound design, storytelling, and production so students from different disciplines can engage with the material on equal footing.
These materials are designed to help you hit the ground running—whether you are building a new sound design course, refreshing an existing syllabus, or integrating sound more deeply into film, game, or theater curricula.