Ultimate 3D Art and Design is your introduction to the world of 3D. In this book, Joseph Miller, Professor of Game Art and Design will share with you his over 25 years of art experience. Professor Miller attended the Art Institute of Pittsburgh for Computer Animation and Multimedia and graduated in 1998. After leaving the US Navy in 2007, he went on to the Art Institute of Pittsburgh Online for his bachelor's in Game Art and Design. Continuing his education Joseph went to SCAD, Savannah College of Art and Design, for his master’s in Interactive Design and Game Development. During the last 25 years of his career, Joseph has been a 2D and 3D Illustrator, comic book artist, and educator.
Your journey into the world of 3D begins today, with easy step-by-step tutorials, written to be understandable to even the non-tech savvy, and for all ages. Everyone can enjoy 3D art and this is the book to start with!
Dedication
Note to the Reader
Introduction
CHAPTER 1 History of computer graphics
CHAPTER 2 It Starts with a Concept
CHAPTER 3 Basic Terms and Definitions
CHAPTER 4 Modeling Basics and Demos
CHAPTER 5 Texturing Terms and Definitions
CHAPTER 6 Texturing Basics and Demos
CHAPTER 7 Lighting Terms and Definitions
CHAPTER 8 Lighting and Rendering Demos
CHAPTER 9 Challenge Assignments
CHAPTER 10 Where to Go from Here
Gallery
Appendix/Resources
Review Question Answers