Win, Lose, or Draw is a non-algebra based math course that fulfills a general education mathematics requirement. The class structure is discovery-based with students working in groups rather than lecture-dependent, appealing to students for whom math is not a strength.
The theme of the course involves games and the mathematics behind them with an emphasis on understanding concepts as opposed to memorizing formulas. Topics include logic, sets, combinatorics, probability, and expectation. This workbook is the only book students need for the class and contains group work, notes, reviews for tests, and a final review with answers provided.
TEST 1 LOGIC, SETS, AND COMBINATORICS
Group 1 The Games We Play
Group 2 Paper Games
Group 3 LSAT Practice
Group 4 Logic Puzzles
Group 5 Sudoku Puzzles
Group 6 More Logic Puzzles
SETS and VENN DIAGRAM NOTES
Group 7 Deck of Cards and Set Operations
Group 8 Venn Diagrams
Group 9 More Venn Diagrams
Group 10 Is Order Important?
INTRO TO COMBINATORICS NOTES
Group 11 Poker Chips
PERMUTATIONS AND COMBINATIONS NOTES
Group 12 Is Order Important? II Crunching the Numbers
Group 13 Poker Hands and Combinations
Group 14 Volleyball Tournaments
REVIEW PROBLEMS FOR TEST 1
TEST 2 PROBABILITY
Group 15 The Monty Hall Problem Let’s Make a Deal
INTRO TO PROBABILITY NOTES
Group 16 Slot Machines
Group 17 Dice Games: Risk and Craps
MORE PROBABILITY NOTES
Group 18 Roulette: What are the Odds?
Group 19 Bayes Theorem
Group 20 Poker Hands
Group 21 Probabilities of Poker
Group 22 Pinochle Poker
Group 23 Keno and Lotteries
Group 24 Expectation and Lotteries
Group 25 Roulette and Expected Value
Group 26 Blackjack: A Lesson in Counting Cards
REVIEW PROBLEMS FOR TEST 2
FINAL REVIEW TOPICS and PROBLEMS
ANSWERS
REFERENCES